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Friday 15 March – Sunday 31 March

Complex Meshes

Miguel Chevalier

2024 / France

Chapelle de l’Oratoire

Opening hours:
Tuesday to Saturday, 1pm to 7pm
Sunday from 2pm to 6pm

The work:

Complex Meshes is a large interactive tapestry of light projected onto the floor of the Chapelle de l’Oratoire.
This new immersive creation, presented for the first time on the ground, explores the materialization of invisible fluxes and networks that weave their way through our environment and connect us.

The work features some thirty different colored meshes that form and deform, twist and resize.
This interactive creation is a truly participatory visual experience that plays with perceptions and feelings. Visitors’ movements modify, stretch, or tear these large networks, creating diversified worlds that are constantly renewed. Elements attract and repel each other underfoot, creating a rhythm of expansion and contraction akin to breathing.

These virtual meshes of pixels materialize the billions of fluxes that surround us, giving off a radiant energy and creating an atmosphere conducive to dreams.

L’artiste :

Miguel Chevalier‘s wide-ranging and artistic vision has been shaped by a broad education and extensive travel. In 1980, he graduated from the Ecole Nationale Supérieure des Beaux-Arts, Paris. He then studied at the Ecole Nationale Supérieure des Arts Décoratifs. After graduating, Chevalier was awarded the Lavoisier Scholarship and went on to study at the Pratt Institute, and SVA in New York. In 1994, he became an artist in residence at the Kujoyama Villa, in Kyoto, Japan.

Since 1978, Miguel Chevalier has focused exclusively on computers as an artistic means of expression. He quickly secured a spot on the international scene as a pioneer of virtual and digital art. Miguel Chevalier continues to be a trailblazer and has proven himself to be one of the most significant artists on the contemporary scene.

His work maintains a dialogue with the history of art, in continuity and metamorphosis of vocabulary, to explore and experiment with a new pictorial language, where the pixel becomes the equivalent of the pictorial touch.

Miguel Chevalier’s oeuvre is experimental and multidisciplinary. Taking references from the history of art and reformulating them using computer tools, his works investigate and explore recurrent themes such as nature and artifice, flows and networks, virtual cities and ornate designs.
His images are a rich source of insights into ourselves and our relationship with the world.

Since the 1980s, Miguel Chevalier began tackling the question of the hybrid, generative and interactive image. He has created many projects variously incorporating generative and interactive virtual reality installations projected on large scale, shown on Leds screen or LCD screen, sculptures created with a 3D printer or with laser cut, holographic imagery and other forms. He creates in-situ works that revisit, through digital art, the history and architecture of places.

Miguel Chevalier has produced exhibitions and installations for museums, art centres, galleries and public spaces around the world. He has been awarded several architecturally- based commissions. He regularly collaborates with architects, designers and music composers.

Miguel Chevalier’s digital works are in constant metamorphosis, plunging us into a magical, poetic and very contemporary universe.

His work Sur-Nature (Paradis Artificiels) – 2004 is selected as a reference work for the Plastic Arts baccalaureate from the start of the 2023 school year.

Artist portrait:

Credits :

Miguel CHEVALIER (France)
Generative and interactive virtual reality installation, 2024
Software: Cyrille Henry, Antoine Villeret

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